The Cat Distribution System - Post-Mortem


I think this went fairly well. I accomplished everything I wanted to achieve and think I have managed to create a cute little game that I'm proud of. I'm particularly proud of the way my images size depending on screen size: I had used some HTML code I found on w3schools.com for that.

I typically like to create complex and ambitious games, so creating a more simplistic game like this was different for me. I found the process of making a simplistic game lightly odd, as I'm used to spending more time on each process. I think having a very simple mechanic helped me create this simplistic game. Additionally, I had planned my entire script before starting the game in a google doc. This helped me when moving it to Twine, as I didn't have to think too hard about the story, and could focus more on the code.

Nothing really went wrong, per se. but I had a lot of issues using Twine. I found the text editor to be clunky, especially when mixing in the Harlowe macros; it made the code hard to read after adding formatting. Additionally, I disliked how there was no way to view what the page looked like while editing, unless you repeatedly tested the page, which opened a new tab. It was a bit of a hassle. 

I additionally had issues placing in images. I originally was using local files in a shared folder which was uploaded here to itch.io, but I kept getting XML error 403s, (aka the images were inaccessible). Nichol ended up helping me by sharing her method; uploading the images to catbox and using those instead of local links. Luckily, that worked well for me.

On the bright side, I learned how Twine works (vaguely), and learned some fun HTML, which will prove to be useful for various website-based things. With Twine, I learned how the basic editor works, and it taught me how to work in a more linear style. My past experiences with Gam Development involved a lot of objects and things working at the same time, so having a very linear-sort of code was different, and had me solving problems such as repeating scenes but only making slight changes. Additionally, learning some HTML taught me about its capabilities and syntax, which I plan to use for future itch.io project descriptions.

Files

The Cat Distribution System.html Play in browser
6 days ago

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